

Rare Suffix - Dranghoul: reduced % Health Regen to 20%.Rare Suffix - Butchery: replaced % Cunning with Defensive Ability, this affects level 82+ versions of the affix only.Rare Suffix - Blight (shields): increased Poison damage.Rare Suffix - Blades: removed % All Retaliation.Rare Suffix - Annihilation (shields): increased Vitality damage.Rare Suffix - Amarasta’s Flurry: removed Cunning, this affects level 82+ versions of the affix only.Rare Prefix - Thunderstruck (shields): increased Lightning damage.Rare Prefix - Thunderstruck (off-hands): reduced % Physical Resist to 4% and % Cast Speed to 4%.Rare Prefix - Thunderstruck (armor/accessories): increased Offensive Ability.Rare Prefix - Tempest: increased % Offensive Ability to 4% on level 82+ versions of the affix.Rare Prefix - Stormcharged (shields): increased Lightning damage.Rare Prefix - Sinister: replaced % Damage to Humans with Health.Rare Prefix - Sandstorm (off-hands): reduced % Physical Resist to 3%.Rare Prefix - Renegade: reduced % Cunning to 5% on level 82+ versions of the affix.Rare Prefix - Infernal (shields): increased Burn damage.Rare Prefix - Hoarfrost: increased Cold damage.Rare Prefix - Glacial (shields): increased Cold damage.Rare Prefix - Glacial (off-hands): reduced % Physical Resist to 4%.Rare Prefix - Flamewall: increased Burn damage.Rare Prefix - Eldritch (shields): increased Vitality damage.Rare Prefix - Destroyer: reduced % Physical Resist to 4% and % Cast Speed to 4%.Rare Prefix - Demonic (off-hands): reduced % Cast Speed to 5%.

Rare Prefix - Cutthroat: removed % Attack Speed, reduced % Cunning to 5% on level 82+ versions of the affix.Rare Prefix - Caustic (shields): increased Acid damage.Rare Prefix - Aetherfire (off-hands): reduced % Cast Speed to 5%.For more details on which Monster Infrequents are affected, see the Monster Infrequents section. Many Monster Infrequents that previously only modified one skill now have modifiers for both of their supported skills.Fixed an issue where hotkeys could become stuck when pausing the game.Fixed an issue where Valdaran had higher than intended Lightning resist.This also results in them having lower resistances to other damage types they were not intended to have elevated values against. Fixed an issue where Benn’Jahr, Fabius, Moosilauke and Zantarin had lower than intended resists against certain damage types.Fixed an issue that may be causing the Chthonian nemesis, Benn’Jahr, to very rarely not spawn.Fixed an issue where rarely some enemy-only items would unintentionally drop as white quality equipment.This reduction starts out small and scales up to roughly 10% for the highest level enemies encountered. Reduced Armor on high armor enemies (ex.This fix also applies to Retaliation damage converted to Physical. Damage converted to Physical is now properly reduced by Armor.This previously only applied to the Crucible game mode but is now game-wide. Various human enemies and bosses no longer have scaling Elemental Resistance.

Previously change only affected Ashes of Malmouth and not Forgotten Gods. Increased drop rate of Ugdenbloom from Rotting Stumps and Ugdenbog Golems, for real this time.

This change will mostly impact builds reliant on Crowd Control to maximize damage.
