
- FLATOUT 4 TOTAL INSANITY ONLINE STUNTS DRIVER
- FLATOUT 4 TOTAL INSANITY ONLINE STUNTS FULL
- FLATOUT 4 TOTAL INSANITY ONLINE STUNTS SERIES
FLATOUT 4 TOTAL INSANITY ONLINE STUNTS DRIVER
Depending on what particular event you choose, you’ll be launching your driver into a castle made of blocks for destruction, a golf course, a baseball bat to get a home run, among a handful of others. You’re tasked with holding the ‘A’ button to get just the right angle and launching your driver through the windshield, complete with ragdoll physics. The majority of these events will have you driving down a short ramp with a blockade at the end.


Not only does Total Insanity bring back six classic and re-imagined mini games like High Jump, but also brings us six completely new games to launch your driver through the windshield for points, complete with online leaderboards.
FLATOUT 4 TOTAL INSANITY ONLINE STUNTS SERIES
Why many fans flock to the FlatOut series though, like myself, is its popular Stunt Mode. These series are slightly more entertaining as it’s much more varied and usually centers around more destruction based events, which is always entertaining.
FLATOUT 4 TOTAL INSANITY ONLINE STUNTS FULL
While not anywhere close to breakneck speeds of say Burnout, unleashing a full tank of nitro in the highest tier of vehicle is pretty exhilarating.įlatOut mode is essentially a secondary career mode, but is more varied than simple standard races, as it offers more unique challenges, like Assault Mode (racing plus weapons) and Arena (varying from Deathmatch, Survivor, and CTF). In fact, that’s how you fill your Nitro meter, along with slamming into your competition. That being said, the destruction physics are quite entertaining, as you can plow through almost all the obstacle sin your way, complete with sparks and explosions. There are over 20 different tracks, some of which are more unique than others (I’m looking at you ice track…) while some are generic racing-through-the-forest for a backdrop. I wish there were more destruction derby events thrown in, or even a handful of the Stunt Mode trials would have been refreshing, but because the racing is what you’ll primarily do, it becomes tedious after a handful of hours.Įven if you do manage to stick with it long enough to grind out enough races to save up for the higher classes, it’s essentially the same setup, but with less rusty and much faster cars. While the career mode does try and switch things up now and then by throwing some different types of events at you sparingly, the majority of your time will simply be racing, aiming to place high as you can for points for that series. I’ve lost many cups and medal placings because of this. Some races it seemed I would be left alone for the most part, and others as if I was the only target that the AI tried to make crash. The next thing you’re going to probably notice is how frustrating the difficulty can be, not that there’s a difficulty setting to choose, but how madding it can be for the AI to tap your bumper as you spin out or crash, losing a ton of time when forced to respawn. You’ll be able to max out your car’s stats in a decent amount of time, but saving up for a whole new car, especially in the higher tiers, will take some dedication. The first issue you’ll encounter when playing through the campaign is that even if you place well, which you won’t until your car is fully upgraded, is that you don’t earn money quickly, making the campaign almost feel like a grind at times.

Ranking in these events are how you unlock new paint jobs, drivers, horns, and more. The three different tiers of cars also house their own set of cups to compete in, for a total of over 2 multi-events to take part in. There are three classes of cars and events, but you’ll obviously begin with the lowest class and need to make your way up the ranks to earn more money to purchase better vehicles and upgrades. Career is very standard, starting with you choosing one of two cars to start your racing profession, both of which aren’t very good stat-wise. While it doesn’t break any new grounds, it’s a completely adequate return even if it does become repetitive after time.įlatOut 4’s campaign is broken up into two main sections: Career and FlatOut.

Thankfully it seems that Kylotonn has laid some great groundwork at getting the franchise back to where it once was, not surpassing it, but makes an entertaining destruction based racer that also doesn’t forget why many enjoyed the series in the first place with its Stunt Mode. It’s no secret that since then though, that the series simply hasn’t been the same ever since switching developers with its declining quality and forgettable gameplay, so when FlatOut 4: total Insanity was announced, I was cautiously optimistic, as it’s another new developer, Kylotonn, trying to bring back FlatOut to the masses once again. I used to really enjoy the FlatOut series, especially FlatOut: Ultimate Carnage for Xbox 360, as I’ve spend dozens of hours with its popular Stunt Mode.
